クラス GameCanvas
java.lang.Object
|
+--com.nttdocomo.ui.Frame
|
+--com.nttdocomo.ui.Canvas
|
+--GameCanvas
- class GameCanvas
- extends com.nttdocomo.ui.Canvas
フィールドの概要 |
private com.nttdocomo.ui.IApplication |
_app
|
private int |
adj
|
private static java.lang.String |
app_info
|
private java.lang.StringBuffer |
buf
|
private int |
cx
|
private int |
cy
|
private boolean |
det
|
private int[] |
ec
|
private int[] |
es
|
private int[] |
ev
|
private int[] |
ew
|
private int[] |
ex
|
private int[] |
ey
|
private com.nttdocomo.ui.Font |
font
|
private int[] |
hi
|
private com.nttdocomo.ui.Image[] |
img
|
private int |
jp
|
private int |
js
|
private int |
kh
|
private int |
lvl
|
private java.lang.String[] |
mes
|
private int |
nap
|
private int |
nrm
|
private com.nttdocomo.ui.Image |
obnimg
|
private int |
pc
|
private int |
pt
|
private int |
px
|
private int |
py
|
private java.util.Random |
rand
|
private int |
rc
|
private boolean |
rq
|
private int |
rv
|
private int |
rx
|
private int |
ry
|
private int |
sco
|
private int |
state
|
private int |
tim
|
private com.nttdocomo.ui.ShortTimer |
timer
|
private int |
tx
|
private int |
vx
|
private int |
vy
|
クラス com.nttdocomo.ui.Canvas から継承したフィールド |
a, b, c |
クラス com.nttdocomo.ui.Frame から継承したフィールド |
d, e, f, g, h, i, j, k, l, m, NUM_SOFTKEYS, SOFT_KEY_1, SOFT_KEY_2, SOFT_KEY_3 |
コンストラクタの概要 |
(パッケージプライベート) |
GameCanvas(com.nttdocomo.ui.IApplication app)
|
クラス com.nttdocomo.ui.Canvas から継承したメソッド |
a, a, a, b, b, c, getGraphics, getKeypadState, repaint, repaint |
クラス com.nttdocomo.ui.Frame から継承したメソッド |
, a, a, a, b, b, c, e, f, g, getHeight, getWidth, h, i, setBackground, setSoftLabel |
クラス java.lang.Object から継承したメソッド |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
app_info
private static final java.lang.String app_info
_app
private com.nttdocomo.ui.IApplication _app
font
private com.nttdocomo.ui.Font font
timer
private com.nttdocomo.ui.ShortTimer timer
rand
private java.util.Random rand
buf
private java.lang.StringBuffer buf
obnimg
private com.nttdocomo.ui.Image obnimg
img
private com.nttdocomo.ui.Image[] img
cx
private int cx
cy
private int cy
state
private int state
adj
private int adj
sco
private int sco
tim
private int tim
lvl
private int lvl
nrm
private int nrm
nap
private int nap
px
private int px
py
private int py
pt
private int pt
pc
private int pc
vx
private int vx
vy
private int vy
jp
private int jp
js
private int js
kh
private int kh
rx
private int rx
ry
private int ry
rv
private int rv
rc
private int rc
tx
private int tx
ex
private int[] ex
ey
private int[] ey
ev
private int[] ev
ew
private int[] ew
ec
private int[] ec
es
private int[] es
hi
private int[] hi
det
private boolean det
rq
private boolean rq
mes
private java.lang.String[] mes
GameCanvas
GameCanvas(com.nttdocomo.ui.IApplication app)
loadImage
private com.nttdocomo.ui.Image loadImage(java.lang.String fname)
init
public void init(boolean fs)
initTitle
private void initTitle()
initGame
private void initGame()
initScene
private void initScene()
forwardGame
private void forwardGame()
random
private int random(int min,
int max)
writeRecord
private void writeRecord()
paint
public void paint(com.nttdocomo.ui.Graphics g)
- オーバーライド:
- クラス
com.nttdocomo.ui.Canvas
内の paint
drawOBNlogo
private void drawOBNlogo(com.nttdocomo.ui.Graphics g)
drawTitle
private void drawTitle(com.nttdocomo.ui.Graphics g)
drawGame
private void drawGame(com.nttdocomo.ui.Graphics g)
drawPause
private void drawPause(com.nttdocomo.ui.Graphics g)
drawRecord
private void drawRecord(com.nttdocomo.ui.Graphics g)
figstr
private java.lang.String figstr(int n,
int k)
makePasscode
private java.lang.String makePasscode(int n)
processEvent
public void processEvent(int type,
int param)
- オーバーライド:
- クラス
com.nttdocomo.ui.Canvas
内の processEvent